﻿expedition_progress_loc = {
	type = country
	random_valid = yes
	text = { # Low
		trigger = {
			var:expedition_progress <= 2
		}
		localization_key = expedition_progress_loc_low
	}
	text = { # Moderate
		trigger = {
			var:expedition_progress <= 5
			var:expedition_progress > 2
		}
		localization_key = expedition_progress_loc_moderate
	}
	text = { # Good
		trigger = {
			var:expedition_progress <= 8
			var:expedition_progress > 5
		}
		localization_key = expedition_progress_loc_good
	}
	text = { # Almost there!
		trigger = {
			var:expedition_progress > 8
		}
		localization_key = expedition_progress_loc_very_good
	}
}

expedition_peril_loc = {
	type = country
	random_valid = yes
	text = { # Low
		trigger = {
			var:expedition_peril <= 2
		}
		localization_key = expedition_peril_loc_low
	}
	text = { # Moderate
		trigger = {
			var:expedition_peril <= 5
			var:expedition_peril > 2
		}
		localization_key = expedition_peril_loc_moderate
	}
	text = { # High
		trigger = {
			var:expedition_peril <= 8
			var:expedition_peril > 5
		}
		localization_key = expedition_peril_loc_high
	}
	text = { # Doomed
		trigger = {
			var:expedition_peril > 8
		}
		localization_key = expedition_peril_loc_very_high
	}
}